Project: Smart Connected Community


Being connected to others is a basic human need. When we are connected to our communities, we feel loved, accepted, and part of a group. Without a connection to others, we may become socially isolated. Over time this can begin to negatively affect physical and mental health. Technology has the potential to be both a positive and negative influence in this area – so we look, as to how to steer away from these negative influences, by finding a unique way through which we can keep people connected through technology. 

Our aim is to solve this problem by enhancing smart connectivity between parent and child. With this in mind, our goal is to help parents be aware of the emotional state of their children, so that children’s safety and well being is ensured. We also aim to reduce the potential risks that a child could face due to his/her emotional state while open and instant communication is not feasible.

Team Members:

Sara Ghodsi (sghodsi)
Pegah Mathur (pmathur2)
Dip Patel (dpatel27)
Suraj Sunil Pawar (spawar2)
Jeel Ghanshyam Sukhadiya (jsukhad)
Nikita Joshi (njoshi2)
Vishnu Radhakrishnan Nair (vradhak)


Stage Reports:

Project : Immersive Search

LexisNexis (LN) has vast data that legal professionals access to help win cases. Today LN users access this data through a web search interface. The data is uniquely dense and often textual. LN seeks to use VR/AR to help its users access relevant data, gain insight from that data, perhaps while composing documents. In this project, you will learn about legal search and AR/VR, envision a range of AR/VR applications to search, identify those that are most promising, then quickly mock up and evaluate them.

The goal of our prototype is to design an engaging search system for users allowing them to access documents efficiently. The users here, that is the lawyers have large amounts of data to access, and through this prototype we aim to ease the process of accessing relevant search results and gaining insights from the documents.

Team Members:
  • Anmol Desai
  • Jash Dhakad
  • Nidhi Goenka
  • Shreya Parikh
  • Vishwa Shah
  • Sameer Thummalapally
  • Cheng Yuan

Project: MindRoom


Mental health is a growing concern especially on campuses as more and more students report facing stress, anxiety, and even depression while attending college. The lack of awareness among university students to choose the right resources to educate themselves, not only hinders their learning process with respect to mental health, but also makes it difficult for them to identify and support their peers who are facing mental health difficulties.

The Goal of our project is to design a one-stop mobile-based application for university students, which provides all the necessary information to educate themselves regarding mental health and in turn help their peers. In short, MindRoom can be termed as a CPR for mental health.

Team Members:
  • Abhilasha Lokannavar (alokann)
  • Ankit Manoj Mody (amody)
  • Ankit Shashank Nanavaty (ananava)
  • Devang Rakesh Upadhyay (drupadhy)
  • Juhi Harish Madhwani (jhmadhwa)
  • Palash Haresh Hariyani (phhariya)
  • Varsha Anantha Ramu Sharma (vananth4)
Stage Reports: