- Team: who the members of your team are.
- Tagline: one sentence description of the problem you will solve.
- Experiential goals: describe the experience your users should have when using your project's result
- Approach: how you will reach those goals. This isn't necessarily a research project, meaning it doesn't need to be novel: please "borrow" freely. Make sure to include:
- Competitive research: a few papers, apps, projects, methods and ideas that inspire you, and how your work will compare.
- User research: your plan for evaluating how far you currently are from your experiential goals. Include one paragraph on method: e.g. survey, experimental design or physical measurement.
- Prototyping and development: plan on at least one broad ideation phase, producing many lightweight prototypes; and one more focused development phase, produce at least an interactive high fidelity prototype. If you have any, include scanned sketches of some ideas you have.
- Evaluation: your plan for confirming that you've made progress toward your experiential goals. Again, include one paragraph on method.
- Grading milestones: break the project into milestones, and include the potential credit you would like to assign to each of these milestones. Be conservative, and don't be afraid to include extra credit. Be sure to include both elements of your process (e.g. user research) and your product (e.g. front end). For example (please make your proposal more specific):
- 5% Competitive research
- 10% User research: online survey
- 10% User research: site visit
- 10% Ideation and lightweight prototyping
- 20% Tool front end
- 15% Tool back end
- 20% Evaluation: survey and video observation
- 10% Final report
- 10% EXTRA CREDIT: use of eye tracker in evaluation
We may briefly dialogue with you to adjust your grading weights; typically students are too ambitious in their goals.